City information

Taxation of LosVelozes

Marketplace
Wood107
Stone64
Ore9
Wool237
Food151
Cloth0
Tool0
Taler1212
Occupancy568
Capacity6500
Occupation Percentage8.7%

Recent days' taxes Page << 1 ... 404 405 406 407 408 ... 1123 >>
TimeCodeDescription
SAT, 14.05.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
SAT, 14.05.2011, 20:003Vollstaendige Versorgung von Marktplatz. (5,8,3,6,2)
SAT, 14.05.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
FRI, 13.05.2011, 20:001Versorgung Spiele: (3208) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
FRI, 13.05.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
FRI, 13.05.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,4,8,3)
FRI, 13.05.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
THU, 12.05.2011, 20:001Versorgung Spiele: (3207) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
THU, 12.05.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
THU, 12.05.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,7,3,8,1)
THU, 12.05.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,96,36,7,0)
WED, 11.05.2011, 20:001Versorgung Spiele: (3206) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)