City information

Taxation of LosVelozes

Marketplace
Wood57
Stone36
Ore9
Wool591
Food414
Cloth0
Tool20
Taler32524
Occupancy1207
Capacity6500
Occupation Percentage18.6%

Recent days' taxes Page << 1 ... 1011 1012 1013 1014 1015 ... 1123 >>
TimeCodeDescription
SUN, 16.04.2006, 22:032Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SUN, 16.04.2006, 22:033Vollstaendige Versorgung von Marktplatz. (6,5,5,4,5)
SUN, 16.04.2006, 22:037Versorgung Summe/Tag: (0,0,0,0,117,35,6,0)
SAT, 15.04.2006, 22:031Versorgung Spiele: (1354) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 511 Werkzeug: 167
SAT, 15.04.2006, 22:032Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SAT, 15.04.2006, 22:033Vollstaendige Versorgung von Marktplatz. (5,3,7,3,7)
SAT, 15.04.2006, 22:037Versorgung Summe/Tag: (0,0,0,0,117,36,5,0)
FRI, 14.04.2006, 22:041Versorgung Spiele: (1353) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 511 Werkzeug: 167
FRI, 14.04.2006, 22:042Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
FRI, 14.04.2006, 22:043Vollstaendige Versorgung von Marktplatz. (2,8,7,4,4)
FRI, 14.04.2006, 22:047Versorgung Summe/Tag: (0,0,0,0,117,35,6,0)
THU, 13.04.2006, 22:031Versorgung Spiele: (1352) Aktiv=88 Inaktiv=0 Selbst=0 => Tuecher: 511 Werkzeug: 167

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)